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TCP-UDP

The TCP-UDP I/O interface enables the exchange of data using raw Transmission Control Protocol (TCP) streams and User Datagram Protocol (UDP) datagrams.

With the proper user configuration, a driver is initialized on the target simulator at the start of the simulation and each configured TCP server will wait for a connection from a client, each configured TCP client will try to connect to the defined server, and each UDP port will begin data transmission.

The driver supports multiple streams allowing exchange of data between multiple targets, applications, external equipment, etc. The format used for the data exchange is configurable by the user.

This is an asynchronous driver that will not incur high-latency, allowing models to run without having to wait for transmission or reception of network frames, which typically have a non-predictable latency.



Communications protocols can be configured in the I/O Interface Configuration tool that can be opened from HYPERSIM Ribbon Options.

For more information on the general use of the I/O Interface Configuration, see also I/O Interfaces.




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